I agree with the necessity of supporting different API's like Vulkan and DX12. Like I said, I don't know how I would game without SweetFX/ReShade all these years Thanks Crosire for all the time and hardwork over the years. I've told everyone I know about it over the years because its just that damn good. I can't imagine playing a game without ReShade, I remember the RadeonPro days and think about just how far this project has gone since then. I'm not trying to step on anyone's toes, just trying to have an honest conversation. I know I'm not the only one and I know this isn't the only game out there utilizing DX12 plus future games that will continue to implement it. ![]() I'm caught in the middle since now I'm using an ultrawide 3440x1440p monitor that caps at 120Hz I can use all the extra fps I can get, I know I'm not the only one pushing higher resolutions with higher Hz. The only problem is the games color tone is just so bland and looks washed out without ReShade. WoW's BFA expansion came out recently and they introduced DX12, with this on I get 20-30fps more than when using DX11. I've read WHY we won't be seeing DX12 support so I don't need that explanation, I'm just wondering is there really no one else out there who can pick up the reigns on this project so we can see this implemented in the near future?
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